#include <BodyComponent.h>
◆ PoolBase()
| BodyComponentDB::PoolBase::PoolBase |
( |
size_t |
index, |
|
|
size_t |
type |
|
) |
| |
|
inline |
◆ ~PoolBase()
| BodyComponentDB::PoolBase::~PoolBase |
( |
| ) |
|
|
virtual |
◆ deleteComponent()
| virtual void BodyComponentDB::PoolBase::deleteComponent |
( |
Body * |
body | ) |
|
|
pure virtual |
◆ componentIndex
| size_t BodyComponentDB::PoolBase::componentIndex = 0 |
◆ componentType
| size_t BodyComponentDB::PoolBase::componentType = 0 |
◆ luaInterface
◆ serializer
◆ typeName
| std::string BodyComponentDB::PoolBase::typeName |
The documentation for this struct was generated from the following files: