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#include <CommandBufferGL.h>

Public Attributes | |
| MeshObject * | mesh |
| InstanceBuffer * | inst = nullptr |
| const Shader * | shader = nullptr |
| Program * | program = nullptr |
| size_t | renderStateHash = 0 |
| char * | drawData |
| char* Graphics::OGL::CommandList::DrawCmd::drawData |
| InstanceBuffer* Graphics::OGL::CommandList::DrawCmd::inst = nullptr |
| MeshObject* Graphics::OGL::CommandList::DrawCmd::mesh |
| Program* Graphics::OGL::CommandList::DrawCmd::program = nullptr |
| size_t Graphics::OGL::CommandList::DrawCmd::renderStateHash = 0 |
| const Shader* Graphics::OGL::CommandList::DrawCmd::shader = nullptr |