#include <CommandBufferGL.h>
◆ clearColor
| Color Graphics::OGL::CommandList::RenderPassCmd::clearColor |
◆ clearColors
| bool Graphics::OGL::CommandList::RenderPassCmd::clearColors |
◆ clearDepth
| bool Graphics::OGL::CommandList::RenderPassCmd::clearDepth |
◆ extents
◆ renderTarget
| RenderTarget* Graphics::OGL::CommandList::RenderPassCmd::renderTarget |
◆ scissor
◆ setRenderTarget
| bool Graphics::OGL::CommandList::RenderPassCmd::setRenderTarget |
◆ setScissor
| bool Graphics::OGL::CommandList::RenderPassCmd::setScissor |
The documentation for this struct was generated from the following file: