#include <RenderState.h>
◆ RenderStateDesc()
| Graphics::RenderStateDesc::RenderStateDesc |
( |
| ) |
|
|
inline |
◆ operator!=()
| bool Graphics::RenderStateDesc::operator!= |
( |
const RenderStateDesc & |
rhs | ) |
const |
|
inline |
◆ operator==()
| bool Graphics::RenderStateDesc::operator== |
( |
const RenderStateDesc & |
rhs | ) |
const |
|
inline |
◆ blendMode
| BlendMode Graphics::RenderStateDesc::blendMode |
◆ cullMode
◆ depthTest
| bool Graphics::RenderStateDesc::depthTest |
◆ depthWrite
| bool Graphics::RenderStateDesc::depthWrite |
◆ primitiveType
◆ scissorTest
| bool Graphics::RenderStateDesc::scissorTest |
The documentation for this struct was generated from the following file: