#include <ShaderParser.h>
◆ Tokenizer()
| Tokenizer::Tokenizer |
( |
std::string_view |
data | ) |
|
◆ advance()
| Token Tokenizer::advance |
( |
| ) |
|
◆ discardLine()
| bool Tokenizer::discardLine |
( |
| ) |
|
◆ getCurrentChar()
| uint32_t Graphics::ShaderParser::Tokenizer::getCurrentChar |
( |
| ) |
const |
|
inline |
◆ getCurrentLine()
| uint32_t Graphics::ShaderParser::Tokenizer::getCurrentLine |
( |
| ) |
const |
|
inline |
◆ peek()
| const Token & Graphics::ShaderParser::Tokenizer::peek |
( |
| ) |
const |
|
inline |
◆ peekIsNextLine()
| bool Graphics::ShaderParser::Tokenizer::peekIsNextLine |
( |
| ) |
const |
|
inline |
The documentation for this struct was generated from the following files: