#include <InputBindings.h>
◆ Axis() [1/3]
| InputBindings::Axis::Axis |
( |
| ) |
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default |
◆ Axis() [2/3]
◆ Axis() [3/3]
◆ Enabled()
| bool InputBindings::Axis::Enabled |
( |
| ) |
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inline |
◆ GetValue()
| float InputBindings::Axis::GetValue |
( |
| ) |
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inline |
◆ IsActive()
| bool InputBindings::Axis::IsActive |
( |
| ) |
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inline |
◆ operator=()
| Axis & Axis::operator= |
( |
const Axis & |
rhs | ) |
|
◆ SetValue()
| void InputBindings::Axis::SetValue |
( |
float |
value | ) |
|
|
inline |
◆ operator<<
| std::ostream & operator<< |
( |
std::ostream & |
, |
|
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const Axis & |
|
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) |
| |
|
friend |
◆ operator>>
| std::string_view & operator>> |
( |
std::string_view & |
, |
|
|
Axis & |
|
|
) |
| |
|
friend |
◆ axis
◆ m_manualValue
| float InputBindings::Axis::m_manualValue |
◆ m_value
| float InputBindings::Axis::m_value |
◆ negative
◆ onAxisValue
| sigc::signal<void, float> InputBindings::Axis::onAxisValue |
◆ positive
The documentation for this struct was generated from the following files: