#include <Input.h>
◆ Action
◆ Axis
◆ InputFrame()
| Input::InputFrame::InputFrame |
( |
Input::Manager * |
man, |
|
|
bool |
modal = false |
|
) |
| |
|
inline |
◆ AddAction()
◆ AddAxis()
◆ RegisterBindings()
| virtual void Input::InputFrame::RegisterBindings |
( |
| ) |
|
|
inlinevirtual |
◆ actions
| std::vector<Action *> Input::InputFrame::actions |
◆ active
| bool Input::InputFrame::active = false |
◆ axes
| std::vector<Axis *> Input::InputFrame::axes |
◆ manager
| Manager* Input::InputFrame::manager = nullptr |
◆ modal
| bool Input::InputFrame::modal = false |
◆ onFrameAdded
| sigc::signal<void, InputFrame *> Input::InputFrame::onFrameAdded |
◆ onFrameRemoved
| sigc::signal<void, InputFrame *> Input::InputFrame::onFrameRemoved |
The documentation for this struct was generated from the following files: