◆ ChangeCruiseSpeedConstrained()
| static void PlayerShipController::Util::ChangeCruiseSpeedConstrained |
( |
PlayerShipController & |
c, |
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double |
delta |
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) |
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inlinestatic |
◆ GetFollowBaseVelocity()
◆ LimitActualSpeed()
◆ NeededAngVelocityToFaceDirection()
◆ SetCruiseSpeedFromActualVelocity()
| static void PlayerShipController::Util::SetCruiseSpeedFromActualVelocity |
( |
PlayerShipController & |
c | ) |
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inlinestatic |
◆ sign()
template<class T >
| static T PlayerShipController::Util::sign |
( |
const T & |
val | ) |
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inlinestatic |
The documentation for this struct was generated from the following file: