#include <SystemView.h>
◆ bases
| Enumerator |
|---|
| SYSTEMBODY | |
| BODY | |
| SHIP | |
| PLAYER | |
| PLANNER | |
◆ types
| Enumerator |
|---|
| NONE | |
| OBJECT | |
| L4 | |
| L5 | |
| APOAPSIS | |
| PERIAPSIS | |
◆ Projectable() [1/3]
| Projectable::Projectable |
( |
const types |
t, |
|
|
const bases |
b, |
|
|
const Body * |
obj |
|
) |
| |
|
inline |
◆ Projectable() [2/3]
◆ Projectable() [3/3]
| Projectable::Projectable |
( |
| ) |
|
|
inline |
◆ base
◆ body
| const Body* Projectable::body |
◆ [union]
| union { ... } Projectable::ref |
◆ sbody
◆ screenpos
◆ screensize
| float Projectable::screensize = 0.f |
◆ type
◆ worldpos
The documentation for this struct was generated from the following file: