#include <LoaderDefinitions.h>
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| | AnimDefinition (const std::string &name_, double start_, double end_, bool loop_) |
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◆ AnimDefinition()
| SceneGraph::AnimDefinition::AnimDefinition |
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const std::string & |
name_, |
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double |
start_, |
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double |
end_, |
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bool |
loop_ |
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inline |
◆ end
| double SceneGraph::AnimDefinition::end |
◆ loop
| bool SceneGraph::AnimDefinition::loop |
◆ name
| std::string SceneGraph::AnimDefinition::name |
◆ start
| double SceneGraph::AnimDefinition::start |
The documentation for this struct was generated from the following file: