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liblcf
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#include <cstring>#include <iostream>#include <iomanip>#include <type_traits>#include "lcf/ldb/reader.h"#include "lcf/lmt/reader.h"#include "lcf/lmu/reader.h"#include "lcf/lsd/reader.h"#include "reader_struct.h"#include "lcf/rpg/save.h"#include "log.h"#include "fwd_struct_impl.h"
Include dependency graph for reader_struct_impl.h:
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Classes | |
| struct | lcf::StructDefault< T > |
| struct | lcf::StructDefault< rpg::Actor > |
| class | lcf::StructXmlHandler< S > |
| class | lcf::StructFieldXmlHandler< S > |
| class | lcf::StructVectorXmlHandler< S > |
Namespaces | |
| namespace | lcf |
Functions | |
| template<typename T > | |
| std::enable_if< std::is_same< T, rpg::Save >::value||std::is_same< T, rpg::Database >::value >::type | lcf::conditional_zero_writer (LcfWriter &) |
| template<typename T > | |
| std::enable_if<!std::is_same< T, rpg::Save >::value &&!std::is_same< T, rpg::Database >::value >::type | lcf::conditional_zero_writer (LcfWriter &stream) |