class Sequel::ShardedTimedQueueConnectionPool
A connection pool allowing multi-threaded access to a sharded pool of connections, using a timed queue (only available in Ruby 3.2+).
Attributes
The maximum number of connections this pool will create per shard.
Public Class Methods
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 24 def initialize(db, opts = OPTS) 25 super 26 27 @max_size = Integer(opts[:max_connections] || 4) 28 raise(Sequel::Error, ':max_connections must be positive') if @max_size < 1 29 @mutex = Mutex.new 30 @timeout = Float(opts[:pool_timeout] || 5) 31 32 @allocated = {} 33 @sizes = {} 34 @queues = {} 35 @servers = opts.fetch(:servers_hash, Hash.new(:default)) 36 37 add_servers([:default]) 38 add_servers(opts[:servers].keys) if opts[:servers] 39 end
The following additional options are respected:
- :max_connections
-
The maximum number of connections the connection pool will open (default 4)
- :pool_timeout
-
The amount of seconds to wait to acquire a connection before raising a PoolTimeout (default 5)
- :servers
-
A hash of servers to use. Keys should be symbols. If not present, will use a single :default server.
- :servers_hash
-
The base hash to use for the servers. By default,
Sequeluses Hash.new(:default). You can use a hash with a default proc that raises an error if you want to catch all cases where a nonexistent server is used.
Sequel::ConnectionPool::new
Public Instance Methods
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 43 def add_servers(servers) 44 sync do 45 servers.each do |server| 46 next if @servers.has_key?(server) 47 48 @servers[server] = server 49 @sizes[server] = 0 50 @queues[server] = Queue.new 51 (@allocated[server] = {}).compare_by_identity 52 end 53 end 54 nil 55 end
Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers argument should be an array of symbols.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 60 def all_connections 61 thread = Sequel.current 62 sync{@queues.to_a}.each do |server, queue| 63 if conn = owned_connection(thread, server) 64 yield conn 65 end 66 67 # Use a hash to record all connections already seen. As soon as we 68 # come across a connection we've already seen, we stop the loop. 69 conns = {} 70 conns.compare_by_identity 71 while true 72 conn = nil 73 begin 74 break unless (conn = queue.pop(timeout: 0)) && !conns[conn] 75 conns[conn] = true 76 yield conn 77 ensure 78 queue.push(conn) if conn 79 end 80 end 81 end 82 83 nil 84 end
Yield all of the available connections, and the one currently allocated to this thread (if one is allocated). This will not yield connections currently allocated to other threads, as it is not safe to operate on them.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 95 def disconnect(opts=OPTS) 96 (opts[:server] ? Array(opts[:server]) : sync{@servers.keys}).each do |server| 97 raise Sequel::Error, "invalid server" unless queue = sync{@queues[server]} 98 while conn = queue.pop(timeout: 0) 99 disconnect_pool_connection(conn, server) 100 end 101 fill_queue(server) 102 end 103 nil 104 end
Removes all connections currently in the pool’s queue. This method has the effect of disconnecting from the database, assuming that no connections are currently being used.
Once a connection is requested using hold, the connection pool creates new connections to the database.
If the :server option is provided, it should be a symbol or array of symbols, and then the method will only disconnect connectsion from those specified shards.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 119 def hold(server=:default) 120 server = pick_server(server) 121 t = Sequel.current 122 if conn = owned_connection(t, server) 123 return yield(conn) 124 end 125 126 begin 127 conn = acquire(t, server) 128 yield conn 129 rescue Sequel::DatabaseDisconnectError, *@error_classes => e 130 if disconnect_error?(e) 131 oconn = conn 132 conn = nil 133 disconnect_pool_connection(oconn, server) if oconn 134 sync{@allocated[server].delete(t)} 135 fill_queue(server) 136 end 137 raise 138 ensure 139 release(t, conn, server) if conn 140 end 141 end
Chooses the first available connection for the given server, or if none are available, creates a new connection. Passes the connection to the supplied block:
pool.hold(:server1) {|conn| conn.execute('DROP TABLE posts')}
Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.
If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 145 def num_waiting(server=:default) 146 @queues[pick_server(server)].num_waiting 147 end
The number of threads waiting to check out a connection for the given server.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 196 def pool_type 197 :sharded_timed_queue 198 end
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 160 def remove_servers(servers) 161 conns = [] 162 raise(Sequel::Error, "cannot remove default server") if servers.include?(:default) 163 164 sync do 165 servers.each do |server| 166 next unless @servers.has_key?(server) 167 168 queue = @queues[server] 169 170 while conn = queue.pop(timeout: 0) 171 @sizes[server] -= 1 172 conns << conn 173 end 174 175 unless @sizes[server] == 0 176 raise Sequel::Error, "cannot remove server #{server} as it has allocated connections" 177 end 178 179 @servers.delete(server) 180 @sizes.delete(server) 181 @queues.delete(server) 182 @allocated.delete(server) 183 end 184 end 185 186 nil 187 ensure 188 disconnect_connections(conns) 189 end
Remove servers from the connection pool. Similar to disconnecting from all given servers, except that after it is used, future requests for the servers will use the :default server instead.
Note that an error will be raised if there are any connections currently checked out for the given servers.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 192 def servers 193 sync{@servers.keys} 194 end
Return an array of symbols for servers in the connection pool.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 150 def size(server=:default) 151 sync{@sizes[server]} 152 end
The total number of connections in the pool. Using a non-existant server will return nil.
Private Instance Methods
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 312 def acquire(thread, server) 313 queue = sync{@queues[server]} 314 if conn = queue.pop(timeout: 0) || try_make_new(server) || queue.pop(timeout: @timeout) 315 sync{@allocated[server][thread] = conn} 316 else 317 name = db.opts[:name] 318 raise ::Sequel::PoolTimeout, "timeout: #{@timeout}, server: #{server}#{", database name: #{name}" if name}" 319 end 320 end
Assigns a connection to the supplied thread, if one is available.
This should return a connection if one is available within the timeout, or raise PoolTimeout if a connection could not be acquired within the timeout.
Calling code should not have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 265 def can_make_new?(server, current_size) 266 if @max_size > current_size 267 @sizes[server] += 1 268 end 269 end
Whether the given size is less than the maximum size of the pool. In that case, the pool’s current size is incremented. If this method returns true, space in the pool for the connection is preallocated, and preallocated_make_new should be called to create the connection.
Calling code should have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 369 def checkin_connection(conn, server) 370 sync{@queues[server]}.push(conn) 371 conn 372 end
Adds a connection to the queue of available connections, returns the connection.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 224 def disconnect_connections(conns) 225 conns.each{|conn| disconnect_connection(conn)} 226 end
Disconnect all available connections immediately, and schedule currently allocated connections for disconnection as soon as they are returned to the pool. The calling code should NOT have the mutex before calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 231 def disconnect_pool_connection(conn, server) 232 sync{@sizes[server] -= 1} 233 disconnect_connection(conn) 234 end
Decrement the current size of the pool for the server when disconnecting connections.
Calling code should not have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 247 def fill_queue(server) 248 queue = sync{@queues[server]} 249 if queue.num_waiting > 0 250 Thread.new do 251 while queue.num_waiting > 0 && (conn = try_make_new(server)) 252 queue.push(conn) 253 end 254 end 255 end 256 end
If there are any threads waiting on the queue, try to create new connections in a separate thread if the pool is not yet at the maximum size.
The reason for this method is to handle cases where acquire could not retrieve a connection immediately, and the pool was already at the maximum size. In that case, the acquire will wait on the queue until the timeout. This method is called after disconnecting to potentially add new connections to the pool, so the threads that are currently waiting for connections do not timeout after the pool is no longer full.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 324 def owned_connection(thread, server) 325 sync{@allocated[server][thread]} 326 end
Returns the connection owned by the supplied thread for the given server, if any. The calling code should NOT already have the mutex before calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 329 def pick_server(server) 330 sync{@servers[server]} 331 end
If the server given is in the hash, return it, otherwise, return the default server.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 214 def preallocated_make_new(server) 215 make_new(server) 216 rescue Exception 217 sync{@sizes[server] -= 1} 218 raise 219 end
Create a new connection, after the pool’s current size has already been updated to account for the new connection. If there is an exception when creating the connection, decrement the current size.
This should only be called after can_make_new?. If there is an exception between when can_make_new? is called and when preallocated_make_new is called, it has the effect of reducing the maximum size of the connection pool by 1, since the current size of the pool will show a higher number than the number of connections allocated or in the queue.
Calling code should not have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 337 def preconnect(concurrent = false) 338 conn_servers = sync{@servers.keys}.map!{|s| Array.new(@max_size - @sizes[s], s)}.flatten! 339 340 if concurrent 341 conn_servers.map! do |server| 342 queue = sync{@queues[server]} 343 Thread.new do 344 if conn = try_make_new(server) 345 queue.push(conn) 346 end 347 end 348 end.each(&:value) 349 else 350 conn_servers.each do |server| 351 if conn = try_make_new(server) 352 sync{@queues[server]}.push(conn) 353 end 354 end 355 end 356 357 nil 358 end
Create the maximum number of connections immediately. This should not be called with a true argument unless no code is currently operating on the database.
Calling code should not have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 363 def release(thread, _, server) 364 checkin_connection(sync{@allocated[server].delete(thread)}, server) 365 nil 366 end
Releases the connection assigned to the supplied thread back to the pool.
Calling code should not have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 377 def sync 378 @mutex.synchronize{yield} 379 end
Yield to the block while inside the mutex.
Calling code should not have the mutex when calling this.
Source
# File lib/sequel/connection_pool/sharded_timed_queue.rb 276 def try_make_new(server) 277 return preallocated_make_new(server) if sync{can_make_new?(server, @sizes[server])} 278 279 to_disconnect = nil 280 do_make_new = false 281 282 sync do 283 current_size = @sizes[server] 284 alloc = @allocated[server] 285 alloc.keys.each do |t| 286 unless t.alive? 287 (to_disconnect ||= []) << alloc.delete(t) 288 current_size -= 1 289 end 290 end 291 292 do_make_new = true if can_make_new?(server, current_size) 293 end 294 295 begin 296 preallocated_make_new(server) if do_make_new 297 ensure 298 if to_disconnect 299 to_disconnect.each{|conn| disconnect_pool_connection(conn, server)} 300 fill_queue(server) 301 end 302 end 303 end
Try to make a new connection if there is space in the pool. If the pool is already full, look for dead threads/fibers and disconnect the related connections.
Calling code should not have the mutex when calling this.