Vulkan Memory Allocator: VmaPoolCreateInfo Struct Reference

Vulkan Memory Allocator

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Public Attributes | List of all members
VmaPoolCreateInfo Struct Reference
Memory allocation

Describes parameter of created VmaPool. More...

## Public Attributes
uint32_t | memoryTypeIndex
| Vulkan memory type index to allocate this pool from.
VmaPoolCreateFlags | flags
| Use combination of VmaPoolCreateFlagBits.
VkDeviceSize | blockSize
| Size of a single `VkDeviceMemory` block to be allocated as part of this pool, in bytes. Optional.
size_t | minBlockCount
| Minimum number of blocks to be always allocated in this pool, even if they stay empty.
size_t | maxBlockCount
| Maximum number of blocks that can be allocated in this pool. Optional.
float | priority
| A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relative to other memory allocations.
VkDeviceSize | minAllocationAlignment
| Additional minimum alignment to be used for all allocations created from this pool. Can be 0.
void * | pMemoryAllocateNext
| Additional `pNext` chain to be attached to `VkMemoryAllocateInfo` used for every allocation made by this pool. Optional.

## Detailed Description

Describes parameter of created VmaPool.

## Member Data Documentation

## ◆ blockSize

VkDeviceSize VmaPoolCreateInfo::blockSize

Size of a single `VkDeviceMemory` block to be allocated as part of this pool, in bytes. Optional.

Specify nonzero to set explicit, constant size of memory blocks used by this pool.

Leave 0 to use default and let the library manage block sizes automatically. Sizes of particular blocks may vary. In this case, the pool will also support dedicated allocations.

## ◆ flags

VmaPoolCreateFlags VmaPoolCreateInfo::flags

Use combination of VmaPoolCreateFlagBits.

## ◆ maxBlockCount

size_t VmaPoolCreateInfo::maxBlockCount

Maximum number of blocks that can be allocated in this pool. Optional.

Set to 0 to use default, which is `SIZE_MAX`, which means no limit.

Set to same value as VmaPoolCreateInfo::minBlockCount to have fixed amount of memory allocated throughout whole lifetime of this pool.

## ◆ memoryTypeIndex

uint32_t VmaPoolCreateInfo::memoryTypeIndex

Vulkan memory type index to allocate this pool from.

## ◆ minAllocationAlignment

VkDeviceSize VmaPoolCreateInfo::minAllocationAlignment

Additional minimum alignment to be used for all allocations created from this pool. Can be 0.

Leave 0 (default) not to impose any additional alignment. If not 0, it must be a power of two. It can be useful in cases where alignment returned by Vulkan by functions like `vkGetBufferMemoryRequirements` is not enough, e.g. when doing interop with OpenGL.

## ◆ minBlockCount

size_t VmaPoolCreateInfo::minBlockCount

Minimum number of blocks to be always allocated in this pool, even if they stay empty.

Set to 0 to have no preallocated blocks and allow the pool be completely empty.

## ◆ pMemoryAllocateNext

void* VmaPoolCreateInfo::pMemoryAllocateNext

Additional `pNext` chain to be attached to `VkMemoryAllocateInfo` used for every allocation made by this pool. Optional.

Optional, can be null. If not null, it must point to a `pNext` chain of structures that can be attached to `VkMemoryAllocateInfo`. It can be useful for special needs such as adding `VkExportMemoryAllocateInfoKHR`. Structures pointed by this member must remain alive and unchanged for the whole lifetime of the custom pool.

Please note that some structures, e.g. `VkMemoryPriorityAllocateInfoEXT`, `VkMemoryDedicatedAllocateInfoKHR`, can be attached automatically by this library when using other, more convenient of its features.

## ◆ priority

float VmaPoolCreateInfo::priority

A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relative to other memory allocations.

It is used only when VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT flag was used during creation of the VmaAllocator object. Otherwise, this variable is ignored.

The documentation for this struct was generated from the following file:

- D:/PROJECTS/Vulkan Memory Allocator/REPO/include/vk_mem_alloc.h